@startuml
sprite $ruler_vertical [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000007CDDDDDDDDDDDDDDDDB400000000000000
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0000000000000EFFFFFFFFFFFFFFFFFFFFA0000000000000
0000000000000EFFFFFFFFFFFFFFFFFFFFA0000000000000
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0000000000000EFFFFFFFFFFFFFBBBBBBB70000000000000
0000000000000EFFFFFFFFFFFFFFFFFFFFA0000000000000
0000000000000EFFFFFFFFFFFFFFFFFFFFA0000000000000
0000000000000EFFFFFFFFFFFFFFFFFFFFA0000000000000
0000000000000EFFFFFFFFFFFFFFFFFFFFA0000000000000
0000000000000EFFFFFFFFFFFFFFFFFFFFA0000000000000
0000000000000BFFFFFFFFFFFFFFFFFFFF70000000000000
00000000000003EFFFFFFFFFFFFFFFFFFC00000000000000
000000000000001455555555555555554000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_RULER_VERTICAL(_alias) ENTITY(rectangle,black,ruler_vertical,_alias,FA5 RULER_VERTICAL)
!define FA5_RULER_VERTICAL(_alias, _label) ENTITY(rectangle,black,ruler_vertical,_label, _alias,FA5 RULER_VERTICAL)
!define FA5_RULER_VERTICAL(_alias, _label, _shape) ENTITY(_shape,black,ruler_vertical,_label, _alias,FA5 RULER_VERTICAL)
!define FA5_RULER_VERTICAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,ruler_vertical,_label, _alias,FA5 RULER_VERTICAL)
skinparam folderBackgroundColor<<FA5 RULER_VERTICAL>> White
@enduml